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    by

    Patriks Krastins

    2 days ago

    If you’ve ever watched a colony burn down because your doctor was too busy binge-eating berries instead of saving lives, you’ve probably played RimWorld. And if you haven’t, well, buckle up. This isn’t your average base-building game. It’s a storytelling engine wrapped in a survival sim, running on equal parts logic, tragedy, and completely avoidable disasters.

    RimWorld review

    Released by Ludeon Studios, RimWorld looks like a simple top-down colony management game at first glance. But give it a few hours, and you’ll realize it’s more like a never-ending Dwarf Fortress fever dream, one with mood swings, sociopathic pets, and colonists who will absolutely eat each other if things get bad enough.

    Let’s break down what makes it such an absurdly compelling (and sometimes exhausting) experience.

    What Actually Is RimWorld?

    Technically, RimWorld is a sci-fi colony simulator. You crash-land on a distant planet with three survivors and try to build a functioning settlement. You’ll grow food, build homes, research tech, tame animals, fight raiders, and if you’re lucky, maybe even escape.

    But that’s just the frame. RimWorld’s real hook is its chaos engine, the so-called AI Storyteller. It throws events at you based on pacing and difficulty: a solar flare, a toxic fallout, a wild man with a club. In theory, this creates endless stories. In reality? It’s more randomizer than storyteller. Pawns don’t evolve, their traits never change, and big moments rarely link into anything meaningful unless you make the connections yourself.

    AI storyteller

    There’s no plot. Just colonists with quirks, flaws, and baggage. One’s a pyromaniac. Another won’t lift a finger. Your doctor might get dumped and go on a food binge mid-surgery. These aren’t characters you control — they’re liabilities with names.

    Gameplay That Balances Strategy and Sadism

    RimWorld is all about juggling priorities. Your colonists need food, warmth, medical care, rest, entertainment, and protection, and they’re awful at multitasking. You’ll spend most of your time assigning work, adjusting schedules, managing supplies, and firefighting disasters (literally and metaphorically).

    survival game

    Combat, both from raids and environmental threats, adds constant pressure. There’s a deep tactical layer with cover mechanics, traps, turrets, and formations, but also the very real possibility that your best sniper will break mentally and start wandering in a daze during a siege.

    Weather, disease, wildlife, and random events mean no two games ever play the same. One minute you’re trading with a friendly caravan. The next, a cougar has mauled your cook, and nobody else knows how to use the stove.

    Pros: Why RimWorld Absolutely Slaps

    • Emergent Storytelling – No two playthroughs are alike. The drama writes itself.
    • Deep Simulation – Everything from mood to medicine is simulated. Your colonist’s leg got bitten off? Better build a prosthetics lab.
    • Huge Modding Scene – Mods extend the game’s life infinitely. You can add everything from realistic hygiene to medieval empires to vampire factions.
    • Rich Combat and Base Building – The systems are flexible. You can play as a peaceful commune or a warlord fortress.
    • Intelligent (and infuriating) AI – Pawns have layered, messy personalities that feel very human. Sometimes too human.

    Cons: It Can Be… a Lot

    • UI Overload – There’s a steep learning curve. The interface throws a lot at you upfront, and the tutorial is just enough to get you killed more efficiently.
    • Micromanagement Hell – In larger colonies, keeping track of everyone’s mood, health, and duties can feel like being a stressed-out HR manager during a zombie apocalypse.
    • Graphics Are Functional, Not Flashy – Don’t come here expecting eye candy. It’s all about systems, not shaders.
    • Mental Breaks Can Get Repetitive – Expect to see the same tantrums or food binges over and over unless you mod in variety.

    Modding: The Real Endgame

    Once you’ve played a few vanilla colonies, the mod itch kicks in hard. RimWorld’s modding scene is massive, and it’s where the game really opens up. Want to add medieval feudalism, alien races, expanded biomes, or multiplayer? Someone’s made it. Some of the most beloved mods practically feel like official expansions, Hospitality, Combat Extended, Dubs Bad Hygiene, and Vanilla Expanded, to name a few.

    RimWorld gameplay
    Dubs Bad Hygiene

    Honestly, RimWorld without mods is like pizza without toppings. Still good. But with the right load order? It becomes something else entirely.

    So, Should You Play It?

    If you like games where you create stories instead of following them, RimWorld is one of the best experiences out there. It’s brutal, funny, occasionally heartbreaking, and always surprising. You’ll grow attached to your pawns, even the ones you hate. And when they die (they will die), you’ll feel it.

    It’s not for everyone. You have to be okay with losing, okay with systems that don’t always explain themselves, and okay with the fact that you might spend 30 hours building the perfect colony, only to have it burned down by one angry squirrel.

    But if that sounds like your kind of chaos, then RimWorld isn’t just worth playing. It’s worth obsessing over.

    Final Verdict

    Rating: 9/10
    An endlessly replayable sandbox full of heartbreak, genius systems, and weirdly lovable disasters. Just don’t name your favorite colonist. That’s how they die.

    Want a mod list to get started? Here’s a curated set of RimWorld mods for 2025 that’ll keep your colony fresh, functional, and slightly unhinged.

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